To all Infinity newbies (like myself) Levitas is here to help.
Infinity is a game with so many cool mechanics, toys, rules, and situations that it is easy to be a little overwhelmed. To start it is best to just learn the basics, the fundamentals. From there it becomes quite addicting and you will eventually want to take on bigger things. Things like hacking.
Info war is a big part of the Infinity future combat universe. Often you don’t need to fill a heavy infantry with holes, you can just turn it off instead. Teams can send a remote to do a mans job, or put a soldier inside a giant death dealing suit of doom. AKA the TAG (Tactical Armored Gear).
What this means is there is a lot of tech on the board. Tech that can be manipulated by a quantronic artist. These are specialists in infowar, cyber assault, electronic combat and defence. The Hackers.
I am not going to post his whole piece, because that wouldn’t be fare to him. I just want to tell you that
you should go read it. He covers all the basics, all the information you need to get into hacking.
Still feeling lost? Well maybe a few comments from the comment section will clear this up…
User 1 • 7 hours ago
So… they’re Infinity’s version of Psykers?
Levitas • 6 hours ago
In a way, but not quite. Yet it is a decent comparison for explaining it to new players.
User 2 • 6 hours ago
Nope, Psykers and magic both work on the premise of effects beyond th laws of physics, a fireball underwater, conjuring something for little or nothing, altering reality.
Hackers act on the behaviour of software and its interface with hardware. Telling a targetting program that the red markers are blue, or that it needs to play tic-tac-toe a hundred billion times before anything else.
User 1 • 5 hours ago
So they’re both units that either attack with whizzy powers besides guns, or else buff other units?
Psykers then. 🙂
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