Welcome to the 3++ Masterclass. Kirby, regretfully, tells us how to beat his beloved Tau.
In good conscious I cannot post the entire article from 3++. You have to go check it out for yourself – here. But just in case you aren’t sold yet, here is an excellent excerpt. [Image Src]
Pick the right board edge
In half of your games you should pick the board edge, which could be a long edge, short edge or one of four corners. Do you know what you want against Tau?
The ideal would be enough LOS blocking terrain to hide your whole army. You’re not going to get that at all but the most masochistic tournaments, so instead
- If you have barrage weapons – Don’t give them multiple level ruins. Don’t give them anything with a roof an Ethereal can stand under.
- If you have blast weapons – give them the side with minimal area terrain
- If there is minimal LOS blocking terrain, take the side with the blockers that cover weaker side armour, or are placed where they can protect your most vulnerable/vital unit(s)
- If you have a fast assault army with light armour, plan where you want your assault units to be on turn 1 and 2, and try pick the side that will provide cover at those times. This usually means cover right on the front of your deployment zone, and cover 12″ in front of that.
- If you have a fast assault army with heavy armour, you may want a clear path to avoid getting slowed down.
- If you have a slow assault army, you probably don’t really have an assault army. I hope you kept the receipt.